![]() “Ultimately, what Blizzard looks for is: do you have the skill set, do you have the ability and the drive? is a really good way to prove that you do. Yet he believes that with all the opportunities to develop games on your own nowadays, aspiring game designers based outside of the US have a chance. ![]() One thing I’m always struck by is how the Wizard has this attitude, right, and I felt like what would be interesting in a story was to see how the Wizard deserves that attitude, because of the burden of what he or she has to do,” he says.įor those of you wondering if you’ll be able to someday follow in his footsteps, Chu admits that there obviously are “physical realities” about working for Blizzard Entertainment if you are not based in the US. “It wasn’t too hard to take the personality of the Wizard and make the story. “After we have the story, the questions we ask are: how do I turn the story into gameplay?” And after implementation, Chu says, it’s just more and more iteration. Challenge: Create a unique, on brand landing experience to drive conversions to the newest Diablo 3 DLC. “When we start working on a quest, where we start is we look at the story that we’re trying to tell, and that usually gives us a lot of ideas of where we want to go,” he says, explaining how a quest would go from conceptualization to life in the retail version of the game. DIABLO 3: RISE OF THE NECROMANCER DLC UX DESIGN. Apart from countless meetings and actual implementation and execution of game features, he also designs quests. (See: The top 10 best video game themes of all time)Īnd these days, that’s exactly what he gets to do. Enjoy over an hour of interviews detailing how the world of Sanctuary came together from the combined efforts of artists, writers, programmers, designers, musicians and animators. Chu still does game design today, but did you know that his dream was originally to become a video game composer? “I really love Nobuo Uematsu, who did the soundtrack for the Final Fantasy games,” he says, “and I studied music, I played cello, so it was something I really wanted to do.” Chu went on to study programming and though that he might go down that path, but later realized that what he really loved was designing games. Meet the teams behind the creation of Diablo III with this exclusive Blu-ray/DVD two-disc set.
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